Wednesday, 30 January 2013
Wednesday, 23 January 2013
Wednesday, 16 January 2013
Game Screens/character dev
Here is some character development I've done. At first I wasnt really sure what my character was going to look like, so I started this with a stick man and built him up little be little. In the end I went with a kind of small boy aged 10 - 14 whos in the boy scouts, so I've dressed him with a rucksack and a hat and given him a flashlight. I'm still thinking about the flashlight, I may switch it for a candle or something.
Thursday, 10 January 2013
Production
Mind Map/ Idea's generation
The kind of game I'm thinking of is sort of a puzzle/ survival game, similar to the game 'Limbo'.
Your character will be stuck in another dimension/ world and you will have to complete certain puzzles and tasks to get back home. The game will look very dark, gloomy, lonely a bit like a dead world or planet. There's no life and your the only person around. There will be a lot of cogs and metal parts around. The platform I was thinking for this game would be Pc, and maybe console. But defiantly for hand held consoles like the Ps Vita or Nintendo 3DS. So my age range for the game would be 12 - 18.

Here is a few images I found on the internet which show the kind of art style I was thinking of.
Sounds
Below are some sound effects and soundtracks which I think would be good for my game.
These are some simple little sounds for things like doors opening and for when your character interacts with things.
http://www.sounddogs.com/previews/2024/mp3/824957_SOUNDDOGS__ba.mp3
http://www.sounddogs.com/previews/58/mp3/549282_SOUNDDOGS__ru.mp3
http://www.sounddogs.com/previews/58/mp3/549282_SOUNDDOGS__ru.mp3
Wednesday, 9 January 2013
Research
The original Dead Space trailer is one of my favourite trailers. I Think the main thing I like about this trailer is soundtrack, even though its a childrens lullaby it gives such a good impact to the trailer.
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